Josh Wattles granted our first interview session as an expert in copyright law and fan art law. Wattles gives important information for 3D modelers related to copyright and fan art law issues, and offers a related summary of the difference between copyright law, trademark law, and patent law.
Comments invited and encouraged in this thread or here.
Feel free to answer similar questions that KM Q&A! Bot threw at Josh Wattles:
How do you feel about the DIY movement?
What do you think of developing 3D printing technologies?
What are some important items for young inventors to keep in mind related to ownership laws?
What issues might arise from publishing a 3D likeness of a real person on a major website as open source?
How does fan art law play a role in 3D modeling?
Aside from copyright and trademark issues, what do young inventors need to keep in mind related to patents and their open source 3D models?
Do you have any advice for beginning 3D innovators?